FunVice
General => Suggestions => Topic started by: SHy^ on September 06, 2021, 12:02:09 pm
-
Enlist your suggestions in this topic, and explain each with clear words for better understanding. Make sure you edit the post in case you've got more suggestions after already posting a message here, so the development team doesn't get confused with so many posts that it may leave some. Current improvements or suggestions & reverts are:'
1: Revert immunity one spawn protection of duration 5 seconds. Anyone doing spawnkill still may get drowned.
2: Efficient security for server including new efficient ban system.
3: A separate world for players to go in in case any hacker joins server to avoid being killed un-fair constantly.
-
as spawn protection, i have a better idea that i've explained in a past topic
5 seconds coutdown, spawn in normal world, the seconds dont need to be counted on screen, just in script
if within those 5 seconds over the player fires = the spawn protection gets turned off automatically and he can get killed without any problem
if within those 5 seconds over the player gets killed = auto kill to the one who spawn killed via sethp to 0
-
as spawn protection, i have a better idea that i've explained in a past topic
5 seconds coutdown, spawn in normal world, the seconds dont need to be counted on screen, just in script
if within those 5 seconds over the player fires = the spawn protection gets turned off automatically and he can get killed without any problem
if within those 5 seconds over the player gets killed = auto kill to the one who spawn killed via sethp to 0
Implemented in newest update.