FunVice
General => General Discussion => Topic started by: HRD on June 01, 2020, 11:50:04 am
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CHANGE LOG #1 (June 01, 2020)
- Spawnloc can now only be used World 1.
- Changed /playjingle cooldown to 60 seconds.
- The criminal will now receive an message when the cop /suspects him.
- Added the notification GUI for both Parkour and Kills Achievements.
- Commands (echat, warn, asay, mute, unmute, say, esay, spec, get, kick, ann, sethp, slap) can now be used in minigames too.
- Now almost every admin command can be used in Roleplay world too.
- Made changes to the duel system. Now when a player makes a score his HP will be set to 100, he will be teleported back to his duel spawn position and his weapon will be set to fist to prevent spawnkill.
- Added command /setwep for level 4 admins.
- Fixed a bug with the spree system.
- Fixed some GUI windows being messed up.
- Fixed Bait Shop GUI window closing everytime you buy bait or sell fish.
- Fixed /bait message showing as Error when it should show as Message.
CHANGE LOG #2 (June 07, 2020)
- Added event score. Now when you win a server event you will get +1 score. Parkour stats were saved earlier so thats why sometimes you can have higher parkour score than events scores.
- Added Event stats to the player statistics scoreboard.
- Added new achievements when winning 10, 20, 30, 40, 50 and 100 events.
- Added a cool easter egg also censorship that I got as an idea from Stick Fight the game. Cuss words (f**got, n**ger, wh*re, sl*t) will be replaced with the message Rusty Rocks. #RustyRocks.
- Added commands to leave events (/leaveparkour, /leavelms, /leavekout, /leavefrace)
- Fixed a bug with the duel system.
- Fixed a bug with /echat sending message to everyone on the server when it should send message to only event members.
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good update. ;D ;D ;D ;D
add ponies next patch.
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good update. ;D ;D ;D ;D
add ponies next patch.
yay, thanks.
Consider them added. Only Pinkie Pie tho because she is the best.
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Good job whome keep it up
good update. ;D ;D ;D ;D
add ponies next patch.
hello emma :)
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good update. ;D ;D ;D ;D
add ponies next patch.
Omg Hi <33 long time no discord talk.
#comrback :(
Eitherway,Great job homie!
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New updates:
CHANGE LOG #2
- Added event score. Now when you win a server event you will get +1 score. Parkour stats were saved earlier so thats why sometimes you can have higher parkour score than events scores.
- Added Event stats to the player statistics scoreboard.
- Added new achievements when winning 10, 20, 30, 40, 50 and 100 events.
- Added a cool easter egg also censorship that I got as an idea from Stick Fight the game. Cuss words (f**got, n**ger, wh*re, sl*t) will be replaced with the message Rusty Rocks. #RustyRocks.
- Added commands to leave events (/leaveparkour, /leavelms, /leavekout, /leavefrace, /leavemurder, /leavehns)
- Fixed a bug with the duel system.
- Fixed a bug with /echat sending message to everyone on the server when it should send message to only event members.
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CHANGE LOG #3 (September 06, 2020)
- Admin command /spypm is now replaced with /socialspy. It will also show censored messages to admins.
- Added the command /adisarm for admins to be able to disarm any player.
- The map marker in RTV will now display to both teams, so its easier to know where to deliver the car.
- Added 2 fishing locations, and a map marker to the locations only for the fisherman.
- Added the command /help to give more information about the gamemodes.
- Player will now show on radar when they join roleplay or minigame world if they were originally invisible.
- Murder Mystery has been changed to a bigger map.
- In murder mystery now when the event starts there will be an announcement that shows your team.
- Murder Mystery time is increased from 90 seconds to 150 seconds.
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Changelog 23-08-21
- Spawnloc re-created.
- Diepos added.
- Clan commands and system (/clancmds)
- /playtime command records your playtime(resets after you quit)
- Spawnwep improved.
- Custom skin(/spawnskin, delspawnskin)
- Spawn protection improved
Apologizes for the problems caused during the scripts update. Server should be fine now. Feel free to report any problem.
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Changelog 08/09/2021:
- Reverted to immunity one spawn protection. Anyone doing spawnkill may get drowned. Gets disabled upon attack start. Lasts for only 4 seconds.
- FPV no longer allowed, it's a VCMP bug and bug abuses aren't appreciated here.
- Added commands /secworld, /world2, /safeworld. They all do the same job, just having alternative names. Use them incase you get in trouble with hackers. Note: Requires atleast 120 kills.
- Top richest and top killers list added in random messages list.
- Ban system improved, no longer allows nick alternates to evade the ban. Only permanently ban system improved for now.
- Only basic deathmatch commands available in secondary world for now. Basically a deathmatch world.
- /getcar fixed.
Note: There's still a possibility of bugs even after further testings, immediately report the bug and the development team will try to fix it as soon as possible.
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Changelog 09/09/2021
- Speed hacks detection system added. Works only in few scenario.
- Death screen time reverted to 5 seconds.
Note: For speed hack detection, use /report command to report players using speed hacks. Ex. /report Bright Speed Hacks. Remember to put the word "speed" in reason field to let server know that a particular / reported player is using speed hacks. The server checks 7 times if the player is using speed modifications. In order to make it a successful detection, try to make the player run(with fast speed as he's using speed hacks) for at least 5-10 seconds. For now, the server will kick the player using speed hacks instead of ban. We might replace kick with ban if we don't encounter any issues. Note that speed hack doesn't work on players being in vehicles. This is just a simple test and an attempt to add extra security. More hack detections will be added in future. There's still the possibility of bugs even after further testing, report the bug as soon as possible to let the development team fix it.
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Changelog 11/09/2021
Temp ban system updated.
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Changelog 13/09/2021
- Warn system(admins) updated, now offline players can be warned too. Upon reaching a high of 3 warns, player will be auto banned for 4-5 days.
- Diepos and spawnloc improved, they'll now work in atleast 80% of time as compared to past times.
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Changelog 1/10/2021
- Health hack detection system added, before banning the player for 30 days, server confirms 8-10 times.
- Death evade detection added(AFK(beware) and quit).
- Spawnskin typo fix.
- Tempban function changes.
- Duel system re-created, works now plus freezes both the players upon spawn for just 2 seconds in order to avoid unnecessary spawn kills.
- Duel commands changed. To create a request use command /duel, to take action against the request use /acceptduel or /denyduel. Request timeouts within 15 seconds.
- Few commands improved.
- Other typo and bug fixes.
- Speed hack detection now bans the player for 30 days.
Note: To detect health cheat, there're few limitations. Keep shooting the player for few secs(atleast 10) with M4s or ingrams. Due to VCMP bug, we can't currently detect shotgun and explosives shots so, keep shooting the player for few seconds with M4, M60 or Ingrams etc.. As usual, use /report playername hp hack. Server will confirm the hack upto 10 times and will shoot a ban on the player of about 30 days. About death evade, it bans you for 2 days, it just checks if you're knocked or your head popped, so beware and don't go afk while being knocked.
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Changelog 2/10/2021
- Death evade detector removed due to being bugged
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Changelog 03/10/2021
- Speed hack detector bug fixed.
- You can't report a player if he has used any of the following commands until the process is done: heal, gotoloc, goto, fix.
- The detector stops if the reported player types /gotoloc or /goto and passes if the command processes successfully or interprets either.
- You are no longer freezed by using /heal, /gotoloc, /goto, and /fix. You just don't need to move until the process finishes. However, you can move of about small diameter around you to prevent some bug.
- Unknown command message re-created using somewhat old technique to avoid loops.
- Health detector improved a bit.
- Speed detector extended by 5 seconds (25s now).
- Server timerate restored to 1000 / now server can have fully 24 hours time change system.
- Set the default time to 0:00 after the server restarts.
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Changelog 04/10/2021
- Fixed health detector not responding after confirms.
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Changelog 06/10/2021
- Commands like heal, gotoloc, fix and goto fixed which allowed you to continue process even if you move.
- Added loan system (/getloan, /payloan) with some limitations
- Rewards increased by upto 50℅
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Changelog 07/10/2021
- Heal command fixed (misled with /goto).
- /aduty for admins added, to freely do their work without any disturbance.
- Managers can now add event staff members using /seteventmember.
- 2.5% interest on loans now.
- /getloan only to be used inside the bank.
- Players can request loans of up to $50,000,000 ($50m) depending upon their kills.
- You cannot transfer cash between accounts while being in debt.
- Other minor changes.
Note that you don't have the right to kill any admin on duty. Although the admin is immune to your attacks, still you aren't allowed to shoot admins on duty. On-duty admins also don't have the right to shoot you in return. Loans requests:
300 - 1000 Kills = loan up to $2,000,000 ($2M)
1001 - 3000 Kills = loan up to $4,000,000 ($4M)
3001 - 7000 Kills = loan up to $8,000,000 ($8M)
7001 - 13000 Kills = loan up to $15,000,000 ($15M)
13001 - 15000 Kills = loan up to $25,000,000 ($25M)
15001 - 20000 Kills = loan up to $35,000,000 ($35M)
> 20000 = loan up to $50,000,000 ($50M)
It might vary in future updates. Note that you'll have to pay an extra 2.5% of the loan when returning the debt.