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(March 21, 2022, 10:32:59 am)
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Messages - HRD

Pages: [1] 2 3 ... 10
1
Bug report / Re: halloween invisible barrier
« on: October 03, 2021, 07:54:41 am »
The invisible barrier only exists in the halloween event world, its meant to keep you inside the event's island. Whats wrong with it? I dont understand

2
The new update isnt well implemented has flaws and major security issues. However Shy’s work wont go to waste nonetheless. I will still keep his clan system and other additional features but revert the rest to normal. I will improve and find a better way to implement the new script without ruining the simplicity and gameplay on the server.

3
Also I saw Huntings friendly but in rage request, I will do something about him being banned too. Hunting obviously doesnt have immunity just because he is an active player. Also ban evading shouldnt be tolerated for the reason given. Since there is no online staff to deal with this at the moment he’ll be unbanned and permanently banned if repeated again.

4
Revert everything back to normal but keep new additional scripts to the server snd improve them?
Keep everything as it is?

5
Suggestions / Re: server suggestion - more than 4 spawnweps
« on: June 08, 2021, 11:06:41 am »
why need /wep mol chain etc when u can simply just spawnwep them all and forget about having to type /wep every spawn?
That would require me to make modifications to the /spawnwep system and a lot of testing. Performance tests too so the server doesnt go back to lagging because of an unstable system.
Unfortunately, I do not have enough time for that at the moment. I am aware of this being an important feature.

6
Player Report / Re: P4P4 - cheats
« on: May 27, 2021, 09:28:09 am »
That player has been banned for hacking.

7
Suggestions / Re: Server suggestion - fix lag ONCE AND FOR ALL
« on: April 04, 2021, 07:43:17 am »
Hello Hunting, I made a bunch of changes to the Spawn Weapon system. I also ran a few performance tests and I think it should be fixed now. I will let this topic open for 24 hours so you can notify me if its still lagging otherwise this topic will be locked.

8
Player Report / Re: [KF]GerZ / vkosx - team griefing
« on: April 04, 2021, 06:20:59 am »
The player will be verbally warned, and in a second offense, further actions will be taken.

9
Suggestions / Re: Server suggestion - fix lag ONCE AND FOR ALL
« on: April 04, 2021, 05:12:32 am »
Can you explain further how the spawnwep lag happens so I know what to look into?

- Does it happen every time you spawn with spawn weapons?
- Does it happen every time you change your spawn weapons?
- Does it decrease your fps/freeze's the game for a second?
- Does it lag for everyone in the server when some spawns/changes his spawn weapon?

10
Suggestions / Re: Server suggestion - fix lag ONCE AND FOR ALL
« on: April 04, 2021, 01:28:09 am »
I have not switched the script in a while, I will have a look into the spawn wep and see why it causes lag.

11
Player Report / Re: Rubia - death evade via /q
« on: April 02, 2021, 01:43:05 pm »
That player has been banned for death evade.

12
General Discussion / FunVice Version 0.7 Release (Story Update)
« on: March 01, 2021, 12:00:08 pm »
FunVice 0.7 Release. The Story Update.

Added a new gamemode, the Story mode. The story mode puts the player on the character of David. A survivor in an apocalyptic world in FunVice.
You'll be able to do missions, tasks, and most importantly kill wanderers in the new story gamemode. Story mode includes NPC's and dialogues that make the story feel more realistic.


Story Credits:

Story and dialogues writer - Xhefri
NPC AI script - Angel.OfDeath / Xhefri
Basic Zombie Object - Athanatos
Custom Content Assistant: Sebastian
Cop Zombie Objects: GTA San Andreas (Fixed by Sebastian)
Skins/Object models: From GTA San Andreas and Vice City. (Converted by Xhefri)
Custom Files Source: www.libertycity.net
Map Editing: GTA Raccoon Story / Sebastian / Xhefri

All Credits for this patch: Xhefri, Leviosa, Umar, Sebastian, Angel.OfDeath

Other Bug fixes and features:

- Added new team Unlockable Team. With all the skins you can unlock to use.
- Added skin selection GUI menu for Unlockable Team. (by Umar)
- Added new command /airdrop, to check the distance between the player and the active airdrop.
- Added /tempbaninfo command for admins to check temporary ban information.
- Added a new /help menu. (Umar)
- Added information about the story gamemode to the /help menu.
- Added new jingle sound to Roleplay music story (Story Jingle).
- Added RP ( Roleplay Points) for the roleplay gamemode.
- Added ranks based on RP statistics:

- Ranks

0 - 20 RP: Citizen
20 - 100 RP: Associate
100 - 300 RP: Capo
300 - 500 RP: Consigliere
500 - 700 RP: Underboss
700 - 1000 RP: Boss

*At the moment there is no use for Roleplay Points or a way to gain them*

- The cmd for /die animation is changed to /dead
- Changed the Gangster Team color to a warmer color.
- DeathMatch kill messages will no longer appear for players in Roleplay/Story gamemode.
- Airdrop message will now only be sent to players in DeathMatch world.
- Improved the spawnwep system.
- Players that die inside the shooting competition will now spawn at the range.
- Spawn protection system will no longer work for Roleplay gamemode.
- The command /skins has been removed as it no longer serves a purpose.
- Vehicles Hunter and Sea Sparrow, now have a cooldown of 15 minutes when they are destroyed.
- Players that are in story gamemode will not be able to Send/Receive chat messages by default.
- Replaced Fish stats with Roleplay Rank on player /stats.
- Made it so the /help menu now works when you're spawned or/and if you're not in world 1.

- Fixed a bug with players receiving the wrong weapons when dying inside shooting competition.
- Fixed a bug with some checkpoint colors in Roleplay world.
- Fixed a bug with /tempban timer. (Leviosa)
- Fixed a bug with prop owner and shared owners not updating when transfer stats.

- Removed some maps that were unused as part of an unfinished project.
- Removed command /joinmap, /maps as no longer function for anything.
- Removed one of the Staff Team skins entirely.

13
Player Report / Re: imhuntingdad2 - death evade + offensive nick
« on: February 25, 2021, 08:02:41 am »
If he was spawn-killing there'd be a Rusty drown message log and there isn't one on the video, you're welcome to provide your proof to this topic.

14
Player Report / Re: imhuntingdad2 - death evade + offensive nick
« on: February 25, 2021, 06:03:02 am »
Account imhuntingdad2 banned for death evade (7 days), this topic will remain open for 48 hours waiting for new evidence of spawn killing to be provided. Otherwise it will be closed. Thanks for reporting.

15
Player Report / Re: imhuntingdad2 - death evade + offensive nick
« on: February 25, 2021, 05:58:32 am »
facepalm


let me ask, if you have a BOT that does PUNISH job, then how is it necessary the report me for spawnkill if i get drowned by rusty? :|

alongside with this question, I HAD NO CLUE THEY **** SPAWN AT BANK

spawnloc needs revision, totally
- Spawn kill is punished by Rusty, however, spawn killing constantly will get you banned, thus we usually verbally warn players to stop spawn killing when they do it the first time
- You need to get used to the server's spawn locations, we cant change it according to your preferences (Workers team spawn location is the Bank)

Even if you had no idea that it was their default spawn location, when Rusty drowned you, you should've been aware of that.

Note: You will only be punished if there is proof of you spawn killing constantly, if not then you will not be issued a punishment. imhuntingdad2 will also be dealt a punishment for his abuse to the server rules (death evade)

Pages: [1] 2 3 ... 10

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